Role: Environment Artist
Duration: 8 weeks
Software used: Maya, Substance Painter and Designer, SpeedTree, Agisoft Photoscan

This is a project I did to focus on creating natural assets using photogrammetry. I also got the opportunity to create materials and enhance the textures of the scans. Inspiration of the scene came from the dense highland forests of Norway.

 

Assets

TEXTURES

Substances

Photo textures

Photo texture process