Role: 3D Artist
Duration: 1 week
Software used: Maya, Substance Painter, Marvelous Designer

In this project I wanted to increase my knowledge in creating fabrics. The focus was to understand how the fabric is built up in the different stages of wear. Using real life references such as cotton covers, wool sweaters and leather belts was of great help. Garment was created in Marvelous Designer and the belt was created in Maya.

Garment doll was created by Madina Chionidi from the great Marvelous Designer 6: Making A Jacket From Scratch tutorial.